The Work Platform How It Works For Brands For Agencies For Creators For Publishers Let's Talk
For Game Publishers

New Revenue.
Same Experience.

DevourPlay brings brand-sponsored engagement to your players without touching your game. Missions, competitions, and rewards that run alongside gameplay — driving retention and revenue with zero integration burden.

Players Hate Ads.
Publishers Need Revenue.

×
In-game ads degrade the experience. Banners and interstitials break immersion. Players notice, and they leave.
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IP deals are slow and complex. Brand partnerships through traditional licensing take months and give you limited control.
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No engagement layer between brands and players. You have the audience. Brands have the budgets. There's no system connecting them without disrupting gameplay.
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Retention is a constant battle. Players churn. You need reasons for them to come back beyond the game itself.

Brand Engagement
That Enhances Your Game.

DevourPlay runs alongside your title. Players opt in to branded missions and competitions through our overlay and web platform. Your game stays untouched. Your players stay engaged.

Brand-Sponsored Challenges
Brands sponsor gameplay objectives in your title. Players complete challenges during sessions and earn rewards — giving them a reason to keep playing.
Tournaments & Leaderboards
Brand-sponsored competitions with real prizes. Your players compete on skill-based leaderboards. High-value engagement that drives repeat sessions.
Player Progression Layer
Cross-session progression tied to brand campaigns. Players earn rewards, unlock tiers, and track achievements — all alongside your existing systems.
Community Hubs
Dedicated hubs for your game's community on DevourPlay. Always-on challenges, leaderboards, and brand activations that keep players engaged between updates.
Revenue Share
Brands pay to activate around your players. You earn a share of campaign revenue. A new monetization channel that doesn't cost your players anything.
Call of Duty: Black Ops 7 • Polaris

75K Players. Zero Game Modifications.

Polaris ran a four-week branded competition alongside Call of Duty. Players competed for custom vehicles through our overlay — no SDK integration, no publisher build required. The game was untouched. The engagement was real.

75K
Registered Players
1B+
Game Events Processed
65+
Games Connected
“Brand engagement that runs alongside the game, not inside it. Players opt in. The experience stays intact.”

Zero SDK.
Zero Build Cycles.

No Code in Your Game
DevourPlay reads game events through external APIs. No SDK, no plugin, no modifications to your build. Your game ships exactly as you designed it.
Live in Days, Not Months
If your game is already supported through our event providers, brand campaigns can go live immediately. No integration timeline. No sprint planning.
Full Data Transparency
See exactly what brands are running on your title. Player participation, engagement metrics, and revenue attribution — all visible to you.

Your Game. Your Players.
Our Engagement Layer.

01

Connect

Your title connects to DevourPlay through our game event providers. 65+ games already supported. No SDK or code changes required.

02

Configure

Define which gameplay events brands can activate around. Set boundaries on what runs alongside your title. You maintain control.

03

Activate

Brands launch missions, competitions, and challenges for your players. Everything runs through our overlay and web platform — alongside your game, not in it.

04

Earn

Revenue share on every campaign that activates around your title. A new income stream that enhances the player experience instead of degrading it.

Monetize Without
Compromise.

See how publishers are adding brand engagement revenue without modifying their games or degrading the player experience.